The Division Makes Its Way to the Tabletop as a Brutally Tactical TTRPG
The intense universe from Tom Clancy’s The Division will be adapted into a dice-based role-playing experience. A partnership was established to create a TTRPG set within the series' apocalyptic landscape. The project was revealed, with a crowdfunding campaign scheduled to launch in April of 2026.
"This endeavor will bring the franchise’s distinctive tension, tactical intensity, and iconic world-building to the table, providing fans a new way to engage with The Division through immersive storytelling and mission-based gameplay," reads an official release.
Launch products are set to feature a beginner's box, essential manuals, a Game Master screen, miniatures, and various premium versions.
Delving Into The Division's Dystopian World
In this universe, a lethal pathogen called Green Poison was released in New York City, sending the nation into turmoil. As the crisis worsens, society crumbles and violent factions emerge, turning the city into a warzone. To restore law and order, the authorities {activate|deploy] The Division, a covert network of undercover operatives. That’s where the agents enter the story.
Work on the game has been in progress for about several years, and it is confirmed to be complete. The forthcoming crowdfunding effort will serve as a preorder system to access a broader audience, specifically in the United States. Manufacturing will start immediately following the campaign, with deliveries projected for the latter part of 2026.
An Innovative Gameplay Mechanic: The GRIS System
A preview at the system reveals it employs d10s exclusively through its new GRIS system, promoting a streamlined and tactical approach. Players leverage skills or traits to assemble a handful of dice, usually from one to five d10s.
- Rather than summing the total, players choose a single “resolution die” from the pool.
- This dice is then compared against a target difficulty.
- Achieving a natural 10 grants special effects, such as extra damage or enhanced aid.
Combat Focus On Positioning and Situational Insight
Battles prioritize positioning and environmental awareness, reflecting the video games. Elements like cover, elevation, or visibility directly influence dice rolls. This system is designed to reward coordination and clever tactics over simple statistics.
A Novel Health Mechanic
The way injuries is managed introduces a interesting narrative layer. Agents have a injury limit; taking heavy hits weakens their capabilities by decreasing the number of d10s.
- At critical condition, an operative is downed, but they’re not knocked out.
- They can still crawl and take limited actions, simulating the last stand seen in many shooter games.
- Any agent in this state must roll on a injury chart, potentially gaining lingering conditions like shock or mobility-impairing wounds.
An Introductory Adventure
A publicly available Quickstart Guide is promised in the near future. It includes a pre-made starting adventure titled Ashes of Murray Hill. In this mission, the group spearhead the hunt for a lost doctor squad and work to stop an assault by the notorious Rikers gang, who have taken over that NYC neighborhood. More specifics and the full range of offerings will be detailed closer to the Kickstarter start date.